Pacific Rim to be converted to 3D
Despite director Guillermo del Toro saying the robot flick is not a good fit for 3D, the July 2013 will be available in 3D after all
Warner Bros. will post convert the movie although Del Toro had apparently convinced the studio not to dimensionalise the $200 million sci-fi.
In an interview at July’s Comic-Con Del Toro said ““I didn’t want to make the movie 3D because when you have things that big, the thing that happens naturally is you’re looking at two buildings at 300 feet. If you move, the buildings don’t go like this (moves his hands closer together), there’s no parallax. They’re so big that you barely notice anything no matter how fast you’re moving, so to force the 3D effect on robots and monsters that are supposed to be that high, you’re making them miniaturized, you’re making them human-scale. I knew that the 3D effect sounded like a great idea, but it was gonna be counter [productive].”
The decision to convert to 3D has been likely due to the emerging Chinese appetite to 3D. If the film was not shot to be post-converted, it will be interesting to see the quality of the conversion.
The film is set in a world where soldiers piloting giant robots battle against giant monsters who have mysteriously risen five miles from beneath the ocean. The film will be a homage to Japanese giant monster films, known as Kaiju worldwide. Del Toro has said the film will be "a beautiful poem to giant monsters.”
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