New 3D goggles available for pre-order

Nov 13, 2012 2 Comments by

Wideview 3D Glasses 475x245 New 3D goggles available for pre order

3D NEWS> 3D TECHNOLOGY    

Video glasses technology company iTVGoggles have released the WideView 3D – a pair of glasses that projects a 92” virtual screen in front of the wearer, 10-12ft away

Appearing more discrete than its rivals, the WideView 3D boasts a resolution of 854 x 480 per eye, support for Side-by-Side 3D movies and videos, 8GB of expandable storage and 3-4 hours of battery time.

Using two LCD screens for the left and right scenes means there is no issue with flicker or loss of resolution, although viewing becomes a strictly personal experience of course!

Formats supported are AVI , MP4, FLV, MOV, MKV, with up to 720-HD resolution, and users can read ebooks in TXT format whilst listening to music.

"There have been other products in the video glasses market in recent years, but the WideView 3D iTVGoggles offer some key differentiators that truly makes them the most innovative such device to date" said Avi Gabbay, Technical Director at Modern Gadget Electronics. "Based upon our internal testing and evaluation, as well as consumer feedback and reviews, it's measurably the best, and most versatile of any other similar device in its class. It not only packs a technological milestone, It is also user-friendly, offers an amazing picture and is designed for people who want to watch what they want, where they want, whenever they want… even in 3D."

The iTVGoggles WideView3D is available for pre-order now for the equivalent if £340 plus shipping.

Similar gadgets on the market include the Cinemizer Plus - a personal 3D head mounted viewer that projects an imaginary 45” TV screen 2 meters in front of the wearer. The Sony HMZ-T1 features two 0.7inch 1280 x 720 resolution (HD) OLED panels to project a 750 “ theatre screen from a distance of 20 metres away.

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  • 3DPro

    Boasts a resolution of 854×480 per eye? That’s less than 25% the resolution of HD! Big whoop.

  • nDrake

    Looks to be around the same price as the Oculus Rift dev unit, what bothers me is the res and viewing distance. Might as well just wait for the Rift.

    This was a nice article btw.